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How to resolve these issues depends on what you want the outcome to be, if you want the outcome as 2D then you are better off converting the 3D source to 2D check out this thread on videohelp forum: Does anybody know how to resolve these issues, or even understand the problem I'm having?īasically there are 2 real frames for each conceived frame, VLC understands that it is 3d and reports every 2 frames as 1 frame, it seams Vegas does not understand that and reports the actual number of frames. I'm guessing I could convert it in VirtualDub by chopping out every other frame, but I can't work out how to make VDub open an *.M2TS file. So I want to know how to get a normal 23.976fps LagarithAvi out of this thing that I can then edit as normal.
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It seems to be overlaying two frames on top of each other which isn't too noticeable when the camera and actors are still but is painful to watch at all other times. (^ Click images to see full resolution versions) When Vegas is set to 47.952fps it all looks as it should be with a normal ammount of motion blur on quick panning shots like this.īut when I change it to standard 23.976fps in my timeline, or when I render out it looks like this. I've got a raw lossless rip of a 3D Blu-Ray *.M2TS file on my hardrive, great ready to edit I thought.īut no because when I drop it into Vegas the file loads as 47.952fps, which is double that of standard 2D Blu-Ray 23.976fps (Although VLC reads it as 23.976fps and plays it fine?).
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